Redding went on to talk about some elements gamers can expect to see in the Deniable Ops co-op mode:
He also commented on the game’s delay claiming the developer simply wanted to polish the game as much as possible.
The game’s length doesn’t strike me as being too short or too long for a title of this nature. With Ubisoft focusing on telling Sam Fisher’s story and revamping the gameplay significantly from what it once was, I’m almost thinking that this could be a rather generous length - of course, multiplayer always helps as well. And after seeing Deniable Ops in action at CES, it looks to be a very unique take on the “Horde Mode” gameplay we’ve come to expect - I don’t think there’s ever been anyone who’s played a Splinter Cell title and hasn’t just wanted to kill guys like a badass.
Splinter Cell: Conviction will let you punch a guy’s head into a urinal in April 2010.
Source: Facebook